Patch 14.24.1

Team statistics

Lets start with some team insights

Total damage to champions
?
14116
?
16560
?
23275
?
19322
?
14679
?
27035
?
16978
?
18007
?
29273
?
7162
Total damage to objectives
815
45649
7151
2834
2062
22049
9787
7995
30426
3803
Total damage to buildings
815
288
4362
2070
1306
10135
25
7995
4646
550
Total damage shielded
2839
0
136
0
1029
0
0
0
0
5270
Total heals on teammates
0
0
0
0
0
0
0
0
0
778

Abilities usage

in numbers

Tumble (Q)

152xpressed

Silver Bolts (W)

0xpressed

Condemn (E)

14xpressed

Final Hour (R)

6xpressed

?

Vayne

Failed to fetch data. Please try again.
Error fetching data

Summoner spell

Most popular spells
?
?
51.5% WR(16874 Matches)
?
?
50.4% WR(4477 Matches)
Error fetching data

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Mastering the Early Game

Laning phase

The Laning Phase sets the foundation for the rest of the game. Mastering this stage means securing farm, trading effectively, and controlling the map to gain an early advantage. Whether you're dominating your lane or playing defensively, every decision impacts your team's chances of victory.

?
Vayne
?
Jhin
2.38KDA1.36
0.54%Kill Participation0.48%
19Vision Score19
29,273Damage Dealt19,322
13Max CS Advantage39
51CS in First 10 Minutes50
1Max Level Lead2
Blue52,096G
Difference+6,780G
Red58,876G
?
9,900G
?
11,055G
?
11,065G
?
11,927G
?
8,149G
4,049G
48G
1,747G
1,378G
346G
13,949G
?
11,007G
?
12,812G
?
13,305G
?
7,803G
?